CSCI 441 - Computer Graphics

Fall 2016

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"Crane"


This is Crane's Crest. A1 For this assignment, we created Crane's banner.

This is Crane traveling his new world. A2 For this assignment, we've materialized crane into 2-D form. He has a magic kilt, which responds to the unseen wills of the gods (mouse cursor) to change it's shimmering color.

Crane's magic kilt allows him to ascend and descend, as well as walk horizontally. He turns to face whichever direction he's looking.

This is Crane in his motor vehicle. A3 He can move freely about this area, but can't venture past it. The sphere powers the car indefinitely. The car moves in a "push" fashion, constantly being pushed and pushed.

A5 This is Crane in his realm with a skybox. He deeply regrets not being able to view a shaded teapot; however he knows that this is due to forces outside of his control.

A6 This is Crane in the same environment as his last world, however he is experiencing extreme rain. The above picture was a deft freeze frame of an errant, fast droplet going past him.





A7 This shows Crane avoiding his enemies until he has the secret power which allows him to vanquish them without taking any damage. Our boy's come a long way.

Final Project Crane is enjoying his throne from afar. Here, Artemis steps into Crane's realm to defeat his enemies for him. In order to defeat them, she must collect the powerup located somewhere in the realm. Only then can she shoot at the incoming snowmen to vaporize them.