CSCI 441 - Computer Graphics

Fall 2015

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"Sesloc Avandara"

Here is an exhaustive list of all the programs I've created for my computer graphics course using OpenGL

Project Name Description Screenshot
Lab00a Uses primitives to draw a colorful Mine's 'M'
Lab00b Introduces the model hierarchy, reusing a triangle 3 times to form a triforce
A1 - Banners of War A custom banner for my hero, Sesloc Avandara.
A2 - Sword of 1000 Truths The beginnings of an interactive game. The player can move and shoot magic from the hero's hand towards a specifc mouse coordinate.
A3 - Venture out into Asgard An interactive scene. The rocket is controllable, and has free and arcball camera modes.
A4 - How to Train Your Dragon An expansion of the previous. Now includes a pet that moves around according to a Bezier curve.
MP - Guild Wars Bezier curves are expanded into patches. Three different heros, multple camera views.
A5 - Teleport to Vanahiem A scene depicting the mysterious realm of Vanahiem. Uses .obj loading, textures, and shaders
A6 - Summon The Wizard A fountain-like particle system. Particles fade out smoothly as their lifetime expires
A7 - To Arms! A game where the player must activate switches and outsmart the hordes of enemies
Final Project - The Key to the Kingdom A culmination of all techniques used throughout the semester. Custom animated models and shader galore!