CSCI 441 - Computer Graphics

Fall 2015

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Debes Galanthor


For this assignment, a banner was made for Debes Galanthor. The creast features two swords (maybe daggers) with a lightning bolt down the middle. As you can see I am a master artist.


For this assignment, I made a hero was made who idly blinks. His eyes also follow the mouse cursor. When the user left clicks, he closes his eyes and opens his mouth. Pressing 'a' or 'd' will move him left or right respectively


For this assignment, I made a 3d environment with an arc-ball camera that follows around a camera. The car can also turn. wasd to move the car, click to move the camera, ctrl+click to zoom the camera


This assignment is an extension of the last assignment, with some behind the scenes improvements. It also features a right-click context menu that will allow the user to quit, show/hide points/curves. I've also added bezier points and connecting lines, as well as a bezier curve. On this curve is a pet that follows the car around.

This assignment shows off a sky box, as well as custom shaders. You can see the custom shaders on the venious statue.

This assignment shows off a sky box, as well as custom shaders and a particle affect. You can see the custom shaders on the rain.

This is a basic game, try and collect the yellow orb while avoiding the brick balls. If they touch you or you go off the edge, you will die. When the bricks collide they will combine into a super brick, they can also fall off the edge.

This is our final project, you control two different ships and try and shoot each other with bullets. It shows off everything we have learned over the semester